ACFL – (Flag & Touch) Turkey Bowl Tournament November 27th 2011

 

Cost = $300.00 pre-register / $325.00 day of.

       To pre-register, contact J.T. by November 21st, 2011

 

All teams must notify J.T. prior to tournament date. We will not allow teams to show up the day of the tournament. Teams can contact J.T. by sending a message through the “Contact Us” tab on the website or calling 914-629-4865.

 

Flag Tournament will be 8 on 8 (Immediate Rush).

Touch Tournament will be either 6 on 6 or 7 on 7 (teams that register will determine).

 

 Winner will receive FREE ENTRY to a season or $800.00

(7 or more teams must participate)

 

Locations – To be determined.

 

Regular season rules are in effect with the following modifications.

Round Robin will consist of 2 games. The Round Robin match-ups will be selected randomly. At the conclusion of the Round Robin, teams will be seeded by their record and will play in a single elimination tournament. At the conclusion of each single elimination round, teams will be re-seeded.

 

The first tie-breaker is total points against.

The second tie-breaker is decided by a coin flip.

 

Flag

-         8 on 8 immediate rush.

-         The 3 interior D linemen can line up on any one of 3 positions (inside, outside, head up) across from the 3 offensive linemen.

-         Two 15 minute running clock halves

-         Sonic Boom flags.

-         1 time out per team for the game (not per half).

-         In the round robin games, the Officials will stop the clock to announce the 2 minute warning then the clock will start again.

-         In the playoff games, the last 2 minutes will be regulation time, the clock will stop for incomplete passes, out of bounds, penalties, etc.

 

** Players must play in at least 1 game of the Round Robin to be eligible to play in the later rounds of the tournament.

 

** No kick offs – ball will be placed at the 20 yard line.

 

       ** Extra points can be kicked or run/pass.

         1 Point Conversion :                          /               2 Point Conversion

Kick or Run/Pass from 3 yard line.   /               Run/Pass from 10 yard line.

 

Interceptions on extra points can be returned by the defense. If they score they will be awarded the same amount of points as the value of the extra point attempt.

 

Points for seeding – Win = 2 points / Tie = ˝ point / Loss = 0 points

 

Touch

-         7 on 7 or 6 on 6 (Teams that register will determine the format)

-         3 Mississippi Count

-         Two 15 minute running clock halves.

-         1 time out per team for the game (not per half).

-         In the round robin games, the Officials will stop the clock to announce the 2 minute warning then the clock will start again.

-         In the playoff games, the last 2 minutes will be regulation time, the clock will stop for incomplete passes, out of bounds, penalties, etc.

 

** Players must play in at least 1 game of the Round Robin to be eligible to play in the later rounds of the tournament.

** No kick offs – ball will be placed at the 15 yard line.

 

** Extra points can be run/pass.

1 Point Conversion:                 /            2 Point Conversion:

Run/Pass from 5 yard line.       /            Run/Pass from 10 yard line.

 

Interceptions on extra points can be returned by the defense. If they score they will be awarded the same amount of points as the value of the extra point attempt.

 

Points for seeding – Win = 2 points / Tie = ˝ point / Loss = 0 points